The VTSG methodology merges combat proven strike-fighter aircrew with superior software engineering teams to provide the military a hi-fidelity, cost effective software architecture that not only provides today’s weapon, sensor and system training, but remains easily reconfigurable and adaptable to handle tomorrow’s training needs.
VTSG’s superior software processes and design architecture allows for software and hardware flexibility taking advantage of PC-Based COTS products to enable a product
and ILS (integrated logistics support) at orders of magnitude less than traditional tier 1 companies.
The picture below represents VTSG’s vision of using a single core software architecture to supply weapons/sensor simulation. This architecture reduces costs and logistics support at no expense to training fidelity across the training continuum.
Created utilizing standard commercial PC hardware and C++ software
architecture
Architected to accept 3rd party components, with the current configuration
utilizing a CIGI standard high-fidelity Image Generation system
Flexible multi-station linked architecture utilizing HLA for 3rd party system linked
operation; high-efficiency Direct Play logic used for internal multi-system operations
Capable of single handed system operations with embedded virtual instruction or the traditional Instructor Operation Station (IOS) format
VIDEO DEMONSTRATION
See how VTSG created a full-fidelity F-16 simulation for the TNO Lab in the Netherlands.